→ Channel
Adds an element.
Object that stores information about a color element in the image, analogous to a plate in the printing process that applies a single color. The document's color mode determines the number of default channels. For example, an RGB document has four default channels: A composite channel: RGB; and three component channels: red, green, and blue. A channel can also be an alpha channel, which stores selections as masks; or a spot channel, which stores spot colors.
| Name | Type | Access | Description |
|---|---|---|---|
| SolidColor | read/write | The color of the channel. Not valid for component channels. | |
| Int[] | readonly | A histogram of the color of the channel. | |
| ChannelType | read/write | The type of channel. | |
| String | read/write | The channel name. | |
| Number 0–100 | read/write | The opacity of alpha channels (called solidity for spot channels). Range: 0 to 100. Valid only when 'type' = masked area or selected area. | |
| The | readonly | The object's container. | |
| String | readonly | The class name of the object. | |
| Boolean | read/write | If true, the channel is visible. |
Adds an element.
Duplicate this object.
Duplicates the channel.
Merges a spot channel into the component channels.
Deletes this object.
Deletes all elements.
Properties elsewhere that hold a Channel.
Method parameters that accept a Channel.
Methods that return a Channel.